Multimedia Art
Multimedia Art
A review of the literature concerning the use of multimedia in the art classroom.
3,860 words (
approx. 15.4 pages) |
26 sources |
APA | 2005
Paper Summary:
This paper explains that, although multimedia now is commonly used in teaching the traditional curriculum such as the sciences and humanities, the utilization of multimedia in art education is less widely understood. The author believes that this difference between the degree of usage of multimedia in art education as compares to traditional education relates to the uniqueness of the art discipline and its position on the fringe of academia. This paper reviews the literature concerning the use of multimedia in art classrooms. The paper then reviews the definitions and meanings of multimedia, the theory behind the use of multimedia, the historical development of multimedia, current uses of multimedia, and recommendations for the involvement of multimedia in art education.
Table of Contents:
Multimedia: Definition and Meaning
Theory
Historical Setting
Description of Technology
Examples of Art Programs where Multimedia Content is Offered
Recommendations for Art Education Involvement with Multimedia
From the Paper:
"An example of an integrated interactive multimedia teaching approach can be found at Indiana University, where a general elective course in art is offered at the undergraduate level. Students taking this course come from various academic backgrounds. Using an interactive program, they can choose from a collection of 100 lessons to construct their own course content. Students taking this course come from various academic backgrounds. Guidance and counseling is given by expert peers rather than by conventional instructors."
Sample of Sources Used:
- Campbell, Robert. (1991). Implementing Computer Graphics in the Classroom: A descriptive Study of Art Teacher's Perception. Canadian Review of Art Education, 18, (2), 114-125.
- Chia, J. & Dutie, B. (1992). An encounter with Computer Art: Primary Children's Reactions. Journal of Art & Design Education, 11, (2), 209-222.
- Chia, J. & Dutie, B. (1993). Primary Children and Computer Based Art Work: Their Learning Strategies and Context. Art Education, The Journal of the National Art Education Association, 46, (6), November 1993:23.
- Cox, D. (1989). The Tao of Postmodernism: Computer Art, Scientific Visualization and Other Paradoxes. Leonardo, Computer Art in Context Supplemental Issue, 7-12.
- D'Angelo, J. (1988). Computers for Art Teachers. Art Education, The J. of the NAEA, 41, (5), 41-48.
Multimedia Art (2012, January 15). Retrieved February 13, 2012, from http://www.academon.ca/Research-Paper-Multimedia-Art/111126
"Multimedia Art" 15 January 2012. Web. 13 Feb. 2012. <http://www.academon.ca/Research-Paper-Multimedia-Art/111126>